Fórmulas (Se alguem kiser traduzir)
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Fórmulas (Se alguem kiser traduzir)
Damage Formule ^^
Start Damage : 3-4 (but don't forgot add talent + agility damage ! )
130 agility = 100% weapon damage boost ( of bows & javelins )
130 strengh = 100% weapon damage boost ( of axes & claws & maces & swords & pikes )
145 spirit = 100% weapon damage boost ( of wands & staffs => for mage)
160 spirit = 100% weapon damage boost ( of wands & staffs => for prs)
Mechanician + Priestess + Archer + Magician + Atalanta
45 (talent + agility ) = +1max
50 (talent + agility ) = +1min
Fighter + Knight + Pikeman
40 (talent + agility) = +1min
35 (talent + agility ) =+1max
WEAPON = 100% of damage of weapon ( xD )
Bonus. (damage look yellow) = ( if : mech use mech spec. item - ata use javeline - knight use sword - pike use pike - fighter use axe - prs or mgs use wand - archer use bow ) => ( then : lvl/6 = +1min +1max )
Spec. weapon lvl/x = +0min +(lvl/x) max
(min weapon + max weapon )/16 => add to your min damage
Absorbing Formule ^^
100 def = 1 abs
40 strengh = 1 abs
40 talent = 1 abs ( and 40 talent = 10def = +0.1 abs) = 1.1 abs
40 agility = 0 abs ( and 40 agility = 20def = +0.2 abs) = 0.2 abs
10 lvl = 1 abs ( and 10 lvl = 14def = +0.14 abs) = 1.14 abs
( *** : if you have 7.124 abs you will see 8 abs )
Atak rating Formule ^^
1 lvl = 1.9 atak. rating
1 agility = 3.1 atak. rating
1 talent = 1.5
Def rating Formule ^^
1 lvl = 1.4 def. rating
1 agility = 0.5 def. rating
1 talent = 0.25 def. rating
Weight Formule ^^
limit weight = (lvl *3) + (strengh *2) + (health *2) + 60
Gold Formule ^^
limit gold = lvl :
01-10 = 200.000
11-39 = 200.000 x (Lvl - 9)
40-60 = 50.000.000 (after quest tier 3)
60-99 = 100.000.000 (quest tier 4)
SPEED formule (for run ^^)
1.4 + health/150 talent/150 + lvl/150 + boots speed. ( - current weight / limit weight => if full weight -> -1 speed )
HP formule ^^
Fighter, Pikeman :
(Level *2.1) + (Strengh *0. + (health *2.4) -10
Mechanician, Knight, Atlanta :
(Level *2.1) + (Strengh *0.6) + (health *2.2) -5
Archer :
(Level *1. + (Strengh *0.3) + (health *2.1)
Priestress :
(Level *1.5) + (health *2.1)
Mage :
(Level *1.5) + (health *1.9)
MP formule ^^
Fighter, Pikeman, Archer :
(Level *0.6) + (spirits *2.2) + additional
Mechanician, Knight, Atlanta :
(Level *0.9) + (spirits *2.7) + additional
Priestress, Mages :
(Level *1.2) + (spirits *3.6) + additional + mental mastery for mages
STM formule ^^
Archer, Atlanta, Knight, Mages, Fighter, Priestress, Mechanician, Pikeman :
(Level *2.3) + (Strengh *0.5) + (Spirit *1.0) + (Talent *0.5) + (Health *1.4) + 80
Start Damage : 3-4 (but don't forgot add talent + agility damage ! )
130 agility = 100% weapon damage boost ( of bows & javelins )
130 strengh = 100% weapon damage boost ( of axes & claws & maces & swords & pikes )
145 spirit = 100% weapon damage boost ( of wands & staffs => for mage)
160 spirit = 100% weapon damage boost ( of wands & staffs => for prs)
Mechanician + Priestess + Archer + Magician + Atalanta
45 (talent + agility ) = +1max
50 (talent + agility ) = +1min
Fighter + Knight + Pikeman
40 (talent + agility) = +1min
35 (talent + agility ) =+1max
WEAPON = 100% of damage of weapon ( xD )
Bonus. (damage look yellow) = ( if : mech use mech spec. item - ata use javeline - knight use sword - pike use pike - fighter use axe - prs or mgs use wand - archer use bow ) => ( then : lvl/6 = +1min +1max )
Spec. weapon lvl/x = +0min +(lvl/x) max
(min weapon + max weapon )/16 => add to your min damage
Absorbing Formule ^^
100 def = 1 abs
40 strengh = 1 abs
40 talent = 1 abs ( and 40 talent = 10def = +0.1 abs) = 1.1 abs
40 agility = 0 abs ( and 40 agility = 20def = +0.2 abs) = 0.2 abs
10 lvl = 1 abs ( and 10 lvl = 14def = +0.14 abs) = 1.14 abs
( *** : if you have 7.124 abs you will see 8 abs )
Atak rating Formule ^^
1 lvl = 1.9 atak. rating
1 agility = 3.1 atak. rating
1 talent = 1.5
Def rating Formule ^^
1 lvl = 1.4 def. rating
1 agility = 0.5 def. rating
1 talent = 0.25 def. rating
Weight Formule ^^
limit weight = (lvl *3) + (strengh *2) + (health *2) + 60
Gold Formule ^^
limit gold = lvl :
01-10 = 200.000
11-39 = 200.000 x (Lvl - 9)
40-60 = 50.000.000 (after quest tier 3)
60-99 = 100.000.000 (quest tier 4)
SPEED formule (for run ^^)
1.4 + health/150 talent/150 + lvl/150 + boots speed. ( - current weight / limit weight => if full weight -> -1 speed )
HP formule ^^
Fighter, Pikeman :
(Level *2.1) + (Strengh *0. + (health *2.4) -10
Mechanician, Knight, Atlanta :
(Level *2.1) + (Strengh *0.6) + (health *2.2) -5
Archer :
(Level *1. + (Strengh *0.3) + (health *2.1)
Priestress :
(Level *1.5) + (health *2.1)
Mage :
(Level *1.5) + (health *1.9)
MP formule ^^
Fighter, Pikeman, Archer :
(Level *0.6) + (spirits *2.2) + additional
Mechanician, Knight, Atlanta :
(Level *0.9) + (spirits *2.7) + additional
Priestress, Mages :
(Level *1.2) + (spirits *3.6) + additional + mental mastery for mages
STM formule ^^
Archer, Atlanta, Knight, Mages, Fighter, Priestress, Mechanician, Pikeman :
(Level *2.3) + (Strengh *0.5) + (Spirit *1.0) + (Talent *0.5) + (Health *1.4) + 80
MrBruno- Newb
- Mensagens : 28
Data de inscrição : 28/01/2009
Re: Fórmulas (Se alguem kiser traduzir)
EU TENTEI
Damage Formule ^ ^
Iniciar Damage: 3-4 (mas não esqueci adicionar talento + agilidade danos!)
130 = 100% agilidade arma danos impulsionar (de arcos e dardos)
130 força = 100% dano impulsionar arma (de eixos e garras clavas & & & pikes espadas)
145 = 100% espírito arma danos impulsionar (de wands e staffs => for mage)
160 = 100% espírito arma danos impulsionar (de wands e staffs => for prs)
Priestess mecânico + + + Archer + Magician Atalanta
45 (talento + agilidade) = +1 max
50 (talento + agilidade) = 1 min
Fighter + Knight + Pikeman
40 (talento + agilidade) = 1 min
35 (talento + agilidade) = +1 max
WEAPON = 100% do dano da arma (xD)
Bônus. (danos olhar amarela) = (se: mech use mech spec. item - ata utilização javeline - cavaleiro utilização espada - pike use pike - lutador usar machado - prs ou mgs uso varinha - arqueiro usar arco) => (então: lvl / 6 = 1 min 1 max)
Spec. arma lvl / x = 0 min + (lvl / x) max
(min + max arma arma) / 16 => adicionar à sua min danos
Absorvedores Formule ^ ^
100 def = 1 abs
40 força = 1 abs
40 talento = 1 abs (e 40 talento = 10def = 0,1 abs) = 1.1 abs
40 agilidade = 0 abs (e 40 agilidade = 20def = 0,2 abs) = 0.2 abs
10 lvl = 1 abs (e 10 lvl = 14def abs = 0,14) = 1,14 abs
(***: Se você tiver 7,124 abs verá 8 abs)
Atak rating Formule ^ ^
1 LVL = 1.9 atak. Classificação
1 agilidade = 3.1 atak. Classificação
1 talento = 1,5
Def rating Formule ^ ^
1 LVL = 1,4 def. Classificação
1 agilidade = 0,5 def. Classificação
1 talent = 0.25 def. Classificação
Weight Formule ^ ^
limite peso = (lvl * 3) + (força * 2) + (health * 2) + 60
Gold Formule ^ ^
= lvl limite ouro:
01-10 = 200,000
11-39 = 200,000 x (Lvl - 9)
40-60 = 50.000.000 (após busca tier 3)
60-99 = 100.000.000 (quest tier 4)
SPEED formule (para executar ^ ^)
1.4 + health/150 talent/150 + + lvl/150 botas velocidade. (- Peso atual / peso limite => se completa peso -> -1 speed)
HP formule ^ ^
Fighter, Pikeman:
(Level * 2.1) + (força * 0. + (Health * 2.4) -10
Mecânico, Knight, Atlanta:
(Level * 2.1) + (força * 0.6) + (health * 2.2) -5
Archer:
(* Nível 1. + (Força * 0.3) + (health * 2.1)
Priestress:
(Level * 1.5) + (health * 2.1)
Mage:
(Level * 1.5) + (health * 1.9)
MP formule ^ ^
Fighter, Pikeman, Archer:
(Level * 0.6) + (espíritos * 2.2) + adicional
Mecânico, Knight, Atlanta:
(Level * 0.9) + (espíritos * 2.7) + adicional
Priestress, Mages:
(Level * 1.2) + (espíritos * 3.6) + adicional + mental mastery para magos
STM formule ^ ^
Archer, Atlanta, Knight, Mages, Fighter, Priestress, mecânico, Pikeman:
(Level * 2.3) + (força * 0.5) + (Spirit * 1.0) + (Talent * 0.5) + (Health * 1.4) + 80
Damage Formule ^ ^
Iniciar Damage: 3-4 (mas não esqueci adicionar talento + agilidade danos!)
130 = 100% agilidade arma danos impulsionar (de arcos e dardos)
130 força = 100% dano impulsionar arma (de eixos e garras clavas & & & pikes espadas)
145 = 100% espírito arma danos impulsionar (de wands e staffs => for mage)
160 = 100% espírito arma danos impulsionar (de wands e staffs => for prs)
Priestess mecânico + + + Archer + Magician Atalanta
45 (talento + agilidade) = +1 max
50 (talento + agilidade) = 1 min
Fighter + Knight + Pikeman
40 (talento + agilidade) = 1 min
35 (talento + agilidade) = +1 max
WEAPON = 100% do dano da arma (xD)
Bônus. (danos olhar amarela) = (se: mech use mech spec. item - ata utilização javeline - cavaleiro utilização espada - pike use pike - lutador usar machado - prs ou mgs uso varinha - arqueiro usar arco) => (então: lvl / 6 = 1 min 1 max)
Spec. arma lvl / x = 0 min + (lvl / x) max
(min + max arma arma) / 16 => adicionar à sua min danos
Absorvedores Formule ^ ^
100 def = 1 abs
40 força = 1 abs
40 talento = 1 abs (e 40 talento = 10def = 0,1 abs) = 1.1 abs
40 agilidade = 0 abs (e 40 agilidade = 20def = 0,2 abs) = 0.2 abs
10 lvl = 1 abs (e 10 lvl = 14def abs = 0,14) = 1,14 abs
(***: Se você tiver 7,124 abs verá 8 abs)
Atak rating Formule ^ ^
1 LVL = 1.9 atak. Classificação
1 agilidade = 3.1 atak. Classificação
1 talento = 1,5
Def rating Formule ^ ^
1 LVL = 1,4 def. Classificação
1 agilidade = 0,5 def. Classificação
1 talent = 0.25 def. Classificação
Weight Formule ^ ^
limite peso = (lvl * 3) + (força * 2) + (health * 2) + 60
Gold Formule ^ ^
= lvl limite ouro:
01-10 = 200,000
11-39 = 200,000 x (Lvl - 9)
40-60 = 50.000.000 (após busca tier 3)
60-99 = 100.000.000 (quest tier 4)
SPEED formule (para executar ^ ^)
1.4 + health/150 talent/150 + + lvl/150 botas velocidade. (- Peso atual / peso limite => se completa peso -> -1 speed)
HP formule ^ ^
Fighter, Pikeman:
(Level * 2.1) + (força * 0. + (Health * 2.4) -10
Mecânico, Knight, Atlanta:
(Level * 2.1) + (força * 0.6) + (health * 2.2) -5
Archer:
(* Nível 1. + (Força * 0.3) + (health * 2.1)
Priestress:
(Level * 1.5) + (health * 2.1)
Mage:
(Level * 1.5) + (health * 1.9)
MP formule ^ ^
Fighter, Pikeman, Archer:
(Level * 0.6) + (espíritos * 2.2) + adicional
Mecânico, Knight, Atlanta:
(Level * 0.9) + (espíritos * 2.7) + adicional
Priestress, Mages:
(Level * 1.2) + (espíritos * 3.6) + adicional + mental mastery para magos
STM formule ^ ^
Archer, Atlanta, Knight, Mages, Fighter, Priestress, mecânico, Pikeman:
(Level * 2.3) + (força * 0.5) + (Spirit * 1.0) + (Talent * 0.5) + (Health * 1.4) + 80
Sharra- Mudo
- Mensagens : 16
Data de inscrição : 28/01/2009
Idade : 32
Re: Fórmulas (Se alguem kiser traduzir)
Botei no tradudor
o resultado foi esse =D
o resultado foi esse =D
Sharra- Mudo
- Mensagens : 16
Data de inscrição : 28/01/2009
Idade : 32
Re: Fórmulas (Se alguem kiser traduzir)
sabia q tu n era bom pra traduzi isso ae sozinhu sharra kkkkkkkkkkk
Ayoruz- Mudo
- Mensagens : 15
Data de inscrição : 29/01/2009
Re: Fórmulas (Se alguem kiser traduzir)
Ayoruz escreveu:sabia q tu n era bom pra traduzi isso ae sozinhu sharra kkkkkkkkkkk
logico q não ia fazer sozinho
parei de estudar =/
Sharra- Mudo
- Mensagens : 16
Data de inscrição : 28/01/2009
Idade : 32
Re: Fórmulas (Se alguem kiser traduzir)
Eeeee tempinho do EPT que tava tudo desse jeito... ruim era traduzir mesmo... kkkkkkkkkkkkkk...
Shark- Mudo
- Mensagens : 5
Data de inscrição : 03/02/2009
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